Everything Else
How To: Use the loupe tools in Aperture
Aperture's loupe tool is a powerful magnifier that lets you zoom portions of an image from 50% to 1600% to quickly check focus or view details in a photo.
How To: Use the zoom tool in Aperture
Aperture's zoom tool makes it easy to view and edit your images up close and in great detail.
How To: Use quick preview in Aperture
Using Aperture's quick preview, you can see high quality, rapid-fire previews of your full resolution files.
How To: Use the sort tool in Aperture
Aperture allows you to easily sort the images in the browser pane in several different way. By default, images are sorted by creation date.
How To: Use light tables in Aperture
Aperture's light tables give you a completely unique way to view and organize your images.
How To: Use RAW fine tuning in Aperture
Aperture's RAW fine tuning controls let you adjust the subtler aspects of how RAW files are decoded and rendered.
How To: Use the crop and straighten tools in Aperture
Aperture's crop and straighten tools allow you to quickly adjust the composition of your images.
How To: Adjust white balance in Aperture
Aperture's white balance adjustment helps you improve the quality of colors in your images, correcting for a camera that wasn't properly calibrated for the lighting conditions under which it was used.
How To: Recover highlights in Aperture
One of the advantages of shooting in RAW format is that you can often recover overexposed or blown highlights. Aperture provides two easy to use controls for restoring detail to areas in a RAW image that have been overexposed to complete white.
How To: Enhance your images in Aperture
The enhance controls in Aperture's adjustments panel provide a number of tools for refining your tonal adjustments, controlling saturation, and for correcting color casts.
How To: Set levels in Aperture
Aperture's levels adjustment provides a refined level of control over your tonal corrections.
How To: Adjust highlights and shadows in Aperture
Aperture's highlights and shadows adjustment tool provides an easy way for you to brighten or reduce the brightness of highlights and shadows without affecting other aspects of your images.
How To: Improve color in Aperture
Aperture's color adjustment lets you make selective changes to hues within your image.
How To: Use the retouch brush in Aperture
Aperture's new retouch brush makes it simple to remove dust, blemishes, spots, and other unwanted elements from an image by simply brushing over them.
How To: Apply vignette and devignette in Aperture
Aperture 2 includes new vignette and devignette adjustments that allow you to add soft, shadowed edges to your images for an artistic effect or to correct for unwanted darkened edges of images.
How To: Create web galleries in Aperture
Aperture's web gallery feature allows you to use your MobileMe account to quickly and easily publish sophisticated webpages that are synced directly to your Aperture library.
How To: Use export plug-ins in Aperture
Aperture's extensible architecture supports third-party export plug-ins that make it easy to export your photos directly to various web publishing sites, print service providers, and other software applications. You can find many of these plug-ins on www.apple.com.
How To: Create advanced slideshows with Keynote and Aperture
You can easily integrate images from your Aperture library into your Keynote '08 presentations using the Keynote media browser.
How To: Creating a photo album page in iWeb
iWeb '08 introduces my albums templates. My album templates is a fast way to create and navigate web photo galleries. This tutorial shows you how to use the my albums templates and create a photo album page for your website in iWeb.
How To: Create a blog for a website in iWeb
By creating a blog, you can publish an online journal about anything you want. This iLife tutorial shows you how to create a blog to put on your website. iWeb makes it easy to add a blog to your site by providing templates. Learn how to create, add and delete blog entries in this iWeb tutorial.
How To: Paint a vertex color map in modo 302
This 3D software tutorial shows you how to vertex color paint in modo 302. Learn how to use the modo tool pipe to control and paint vertex color maps. Paint a vertex color map in modo 302.
How To: Integrate photographs into modo 302
This 3D software tutorial shows you how to integrate photographs into your 3D workflow in modo 302. There are some subtle controls for properly working with image or photographic content inside modo. This video will explain how to properly use an image as a camera projected plate in modo 302 with a result that is pin registered and pixel accurate to the original source image.
How To: Get print resolution rendering tips for modo 302
Do you need to print resolution renders outputed from modo 302? You will want to watch this tutorial as they discuss some basic concepts regarding resolution and irradiance cache as they are impacted at increased resolution. There are some common misconceptions about print resolution in modo 302 that are resolved as well. So watch and learn how to optimize a scene for print resolution rendering. Get print resolution rendering tips for modo 302.
How To: Use repeat last command in modo 302
The new and improved Repeat last command and the much anticipated Headless modo are covered in this modo 302 tutorial! modo_cl has been proven to work nicely with render controllers such as Butterfly NetRender and modo mojo! Learn how to use the repeat last command and how to use headless modo (no interface). modo 302 is a service update, free for all modo 301 users. Use repeat last command in modo 302.
How To: Create physically based skies in modo 302
302 introduces a new physically based daylight sky and sun model. Learn how to create a realistic sun automatically. modo 302 is a service update, free for all modo 301 users. Create physically based skies in modo 302.
How To: Use displacement ratio in modo 302
Learn how to use the new displacement ratio tool in modo 302. The Displacement Ratio render option optimizes projects which utilize large displacement mapped surfaces such as ground planes or water. modo 302 is a service update, free for all modo 301 users. Use displacement ratio in modo 302.
How To: Synchronize viewports in modo 302
This 3D software tutorial shows you how to synchronize viewports in modo 302. Get an update to the viewport system providing a flexible system for synchronizing viewports across multiple tabbed layouts. Good and good for you. 302 is a free service update for all 301 users. Synchronize viewports in modo 302.
How To: Use the enhanced sculpting shader in modo 302
This 3D software tutorial shows you how to use the enhanced sculpting shader in modo 302. Get a look at the improved OpenGL shader for sculpting in modo 302. modo 302 is a free service update to all registered modo 301 users. Use the enhanced sculpting shader in modo 302.
How To: Use Film back presets when rendering from modo 301
The modo camera and rendering system is incredibly powerful and flexible. This new film back preset options helps you to quickly harness that power for your specific target medium. Need to render out to 2k Academy 35mm film? No problem. Imax? Sure thing. Did we mention this is an XML driven preset system so you can add your own? See how to use the film back preset render options in this modo 301 tutorial. Use Film back presets when rendering from modo 301.
How To: Use the edge split command in modo 302
This 3D software tutorial shows you how to use the edge split command in modo 302. The Edge Split command is a basic and yet very useful command to segment a mesh or create smoothing breaks. Use the edge split command in modo 302.
How To: Use camera and light targeting in modo 302
Learn how to use camera and light targeting in modo 302. Camera and Light targeting adds a finer level of control to an already robust system. In modo 302, targeting allows the Camera or light to automatically track the selected target item. In camera mode you can even have the target set the focus distance. The modo 302 update is free of charge to all registered modo 301 users. Use camera and light targeting in modo 302.
How To: Jiggle jello with the vertex map deformer in modo 302
This 3D software tutorial shows you how to animage with the vertex map deformer in modo 302. The vertex map deformer provides a simple method for accurate control over subtle organic animations. In this video we utilize the deformer to create the "jiggle" in a gelatin desert. Yum! modo 302 is free to all registered modo 301 users. Jiggle jello with the vertex map deformer in modo 302.
How To: Create a plate of jello in modo 302
This modo 302 tutorial explores re-use of existing content in order to create a plate of jello which will later be animated with the vertex map deformer. During the modeling of the jello we employ the enhanced Edge Extend too from modo 302. Modo 302 is free to all registered modo 301 users. Create a plate of jello in modo 302.
How To: Use the flex tool in modo 302
This 3D software tutorial shows you how to use the flex tool in modo 302. The Flex tool combines the selection border action center with a selection falloff and the transform tool. This preset combination makes an incredibly efficient method for smoothly editing meshes. This tool is part of modo 302, a free service update for registered modo 301 users. Use the flex tool in modo 302.
How To: Use the enhanced symmetry fix tool in modo 302
This modo 302 video shows briefly how to use the enhanced Symmetry Fix tool which now has a topology traversal method. This new method dramatically improved the ability to heal meshes that have become asymmetrical. modo 302 is a free service update for all modo 301 users. Use the enhanced symmetry fix tool in modo 302.
How To: Add scripts to pie menus in modo 301
Luxology community member Greg Leuenberger takes us on a tour of the good ship, customizing modo 301. Learn how to download and add a script and then bind it to a hand-dandy pie menu all within modo 301. Add scripts to pie menus in modo 301.
How To: Align precisely when modeling in modo
This video exposes some good techniques for precise alignment in modo. The material is based on architectural content but the concepts can be used for many purposes. Learn how to use this precision modeling tip about alignment in modo. Content provided by Takashi Hibi-san. Align precisely when modeling in modo.
How To: Use group masks in modo 301
This 3D software tutorial teaches you the power and simplicity of the group mask in modo 301. When you hear the term mask, you probably think of layer masks, but group masks are different and more complex. See how to use a single procedural, image or vertex map texture to modulate multiple complex material and texture sets in modo 301. Use group masks in modo 301.
How To: Correct perspective distortion then warp it in modo
This modo 301 tutorial gives a quick and easy method for correcting perspective distortion in order to create visually pleasing lines for architectural rendering. By removing rotation from the camera and adjusting Film Fit you can remove converging vertical lines in your renders. It's easy to correct perspective distortion in modo 301 with the help of this tutorial. Part two will build on part one by showing you how to abuse the knowledge you just learned and warp perspective! Correct perspec...
How To: Optimize rendering irradiance caching or glass in modo
This 3D software tutorial provides a couple gems on how to improve rendering speeds when working with transparent materials such as glass and indirect illumination in modo 301. Learn how to use the irradiance cache (IC) output buffers and get a little insight into modo rendering. Optimize rendering irradiance caching or glass in modo.