This clip provides a complete guide on creating a full body rig for a 3D model within Blender. It demonstrates how to do a full setup on the left half (creating and placing bones, and also applying constraints), and copy it over to the right side for a perfectly symmetrical rig. Most of the features in 2.5 are the same, however, the keyboard shortcuts and a few menu items have been moved around.
Create a full body rig for a 3D character in Blender
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