In this tip tutorial we'll continue to talk about the Shader Tree feature. This time we'll take a look at basic differences between bump and displacement, then we see how to use a procedural map to create some interesting displacement effects, and we'll take a deeper look at noise procedural map with all its parameters.
Use the bump and displacement options in the modo Shader Tree tool
Just updated your iPhone? You'll find new Apple Intelligence capabilities, sudoku puzzles, Camera Control enhancements, volume control limits, layered Voice Memo recordings, and other useful features. Find out what's new and changed on your iPhone with the iOS 18.2 update.
Be the First to Comment
Share Your Thoughts