How To: Use and work with surface shaders in Houdini 10

Use and work with surface shaders in Houdini 10

How to Use and work with surface shaders in Houdini 10

An introduction to building a surface shader in VOPs that combines an image texture with procedural shading. This is a rather longer set of videos than normal as it is a complete walk through of creating a shader. The videos are in total are roughly an hour long. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.

Use and work with surface shaders in Houdini 10 - Part 1 of 5

Use and work with surface shaders in Houdini 10 - Part 1 of 5 Click through to watch this video on vimeo.com

Use and work with surface shaders in Houdini 10 - Part 2 of 5

Use and work with surface shaders in Houdini 10 - Part 2 of 5 Click through to watch this video on vimeo.com

Use and work with surface shaders in Houdini 10 - Part 3 of 5

Use and work with surface shaders in Houdini 10 - Part 3 of 5 Click through to watch this video on vimeo.com

Use and work with surface shaders in Houdini 10 - Part 4 of 5

Use and work with surface shaders in Houdini 10 - Part 4 of 5 Click through to watch this video on vimeo.com

Use and work with surface shaders in Houdini 10 - Part 5 of 5

Use and work with surface shaders in Houdini 10 - Part 5 of 5 Click through to watch this video on vimeo.com

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