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How to Use and work with surface shaders in Houdini 10

Jun 23, 2010 06:59 PM
Houdini software interface displaying node-based workflow.

An introduction to building a surface shader in VOPs that combines an image texture with procedural shading. This is a rather longer set of videos than normal as it is a complete walk through of creating a shader. The videos are in total are roughly an hour long. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.

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Use and work with surface shaders in Houdini 10 - Part 1 of 5

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Use and work with surface shaders in Houdini 10 - Part 2 of 5

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Use and work with surface shaders in Houdini 10 - Part 3 of 5

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Use and work with surface shaders in Houdini 10 - Part 4 of 5

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Use and work with surface shaders in Houdini 10 - Part 5 of 5

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