How to Use the align command to fix normals in modo 101

Sep 25, 2008 04:35 AM
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Say you have imported a mesh into modo and some of the polygon normals are inverted. Align will do it's darndest to find and rectify those errors and make your mesh complete again. Watch this 3D software tutorial and learn how to use the align command to flip the inverted polygons in modo 101 and higher.

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