How To: Transfer UV coordinates and shape animations in XSI

Transfer UV coordinates and shape animations in XSI

Mark Schoennagel, senior 3D animator at Softimage|XSI, shows how to use the Generalized Attribute Transfer Operator (GATOR) in XSI to transfer UV coordinates and shape animations to and from completely different characters.

Transfer UV coordinates and shape animations in XSI

Transfer UV coordinates and shape animations in XSI Click through to watch this video on studiodaily.com

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