How To: Sculpt in layers in modo 301

Sculpt in layers in modo 301

This 3D software tutorial shows how to combine the power of mesh and image based sculpting outlining a solid workflow for modo 301. The process begins with pure mesh sculpting for medium level detail, uses mesh to mesh baking to create a sculpt image, adds further detail with image sculpting and finished with fine detail via a bump layer. Learn how to sculpt in layers in this modo 301 tutorial.

Sculpt in layers in modo 301

Sculpt in layers in modo 301 Click through to watch this video on luxology.com

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