Learn the basics of crumpling and tearing in Houdini 10. This cool crumple and tear effects can make destruction look more realistic in any 3D scene.
Presented by Martin Sawtell, this Masterclass covers the new crumpling and tearing features that are available in Houdini 10's physically-based cloth solver. These include support for plastic deformation, dynamic tearing and changing topologies. The presentation includes direction on basic workflows, and fundamental physical properties of cloth objects. Many of these concepts are supported by working example files including smashing cars, cutting fabric and collapsing buildings.
Download the Scene Files for this lesson.