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How to Create a realistic smoke effect in Houdini 10

Jun 23, 2010 07:27 PM
3D rendering software interface displaying a light source in a grid environment.

This two-part tutorial series offers a look at the basics of smoke simulations. This first part looks at setting up a simulation, the fields involved, how to visualise them. It also looks at temperature and bouyancy as well as vortex confinement. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.

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Create a realistic smoke effect in Houdini 10 - Part 1 of 2

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Create a realistic smoke effect in Houdini 10 - Part 2 of 2

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