In this software tutorial you will learn how to create an island terrain in Unity 3D game engine.
PART 1 covers creating a new project and exploring the interface.
PART 2 covers terrain extrusion and texturing.
PART 3 covers Trees and further environment topography.
PART 4 covers Lighting & First Person Control. In this part we introduce the First Person Controller, a ready made prefab allowing you to walk around using the keys and mouse, and lighting the scene.
PART 5 covers Water Elements and Light Flares.
Part 6 covers using a particle system to add smoke to our volcano.
PArt 7, the final part covers improving our volcano's particle system by creating a material for the smoke.
This tutorial series is a great way to learn how to create an entire terrain from start to finish including effects and lighting in Unity 3D and is a grea lesson to learn how to use the Unity 3D game engine software.
Want to master Microsoft Excel and take your work-from-home job prospects to the next level? Jump-start your career with our Premium A-to-Z Microsoft Excel Training Bundle from the new Gadget Hacks Shop and get lifetime access to more than 40 hours of Basic to Advanced instruction on functions, formula, tools, and more.