This tutorial shows you how to create bubbles emitting from a point or object in Blender 3D. Perfect for any underwater scene you may want to create.
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3 Comments
Thank you, very well done. I want to contain the bubbles and make them x-scape throgh an opening in the top. can you help?
thanx! you sound a lot like Elvis : }
thanks! but if i move the sphere (to remove from view) instead of the camera, the bubbles spawn somewhere instead of from the plane. i'd really like to move the sphere instead of the camera..
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