Learn how to go about rendering a car within modo. This clip discusses basic shader creation, studio lighting setup and how to approach to every single material using shader trees, raytracing with blurry reflection and global illuminations. What's more, you'll see how to create glasses, rims, brakes, tires, different car paint surfaces and more. Whether you're new to Luxology's popular 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and...