How To: Use the Shader Tree tool for lighting in Modo 201

Use the Shader Tree tool for lighting in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

Learn how to use this powerhouse, polygon package with tips for everyone, from the beginner designer to the professionals. Watch this video tutorial to see how to use the Shader Tree tool for lighting in Modo 201. You can make some mixed lighting to make a less bland scene.

When the Color output is set to Shader Tree the standard render/shading pipeline is utilized leveraging all visible material and texture layers as well as shaders and the render item settings.

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